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Jungle Joust – Available In Stores Now

Place your Wager and Cheer for your Champion!

Jungle Joust Is Available In Stores Now

Gather your friends and ready your wagers! A new spectacle has arrived in the kingdom, brave warriors riding mighty rhinos are jousting to see who is the strongest. You and your friends are ready for a day of excitement, placing your bets, giving your favors and doing your best to influence the riders as you earn the most points to win the day.

Jungle Joust takes players through the roller coaster world of underground gambling. Designers Adrian Adamescu and Daryl Andrews have teamed up again to bring to life the fantasy world of Rhino Riding Jousting. 2-6 Players will place bets on different aspects of the two competing Jousters. Players will play cards to move either Jouster and grant special boosts that may help or hurt competing Jousters. Control the market and bet wisely and you may walk away the richest in all the land.

Will your rider win the day? Even if your rider falls, place your bets and walk away richer than your friends in this exciting game of Jungle Joust. Available in stores this December 2017.

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IDW Games Announces Edgar Allan Poe’s Masque of the Red Death

The first board game featuring captivating art from Gris Grimly

San Diego, CA (December 7th, 2017) IDW Games announces the social deduction board game, Edgar Allan Poe’s Masque of the Red Death. Coming to Kickstarter on January 10th 2018, Masque of the Red Death features distinctive art and is fully illustrated by Gris Grimly. Game design by Adam Wyse, this game of deduction places you as nobles at a party looking to gain popularity before the Red Death arrives.

With art from Gris Grimly, this marks his first tabletop game, allowing his art to cover the cards, boards and game pieces all incorporating his unique style which captures the tone of this sinister story.

Based on Edgar Allan Poe’s story and Canadian Game Design Award Finalist, Masque of the Red Death pits you and 4 to 7 players against each other as you hobnob with the Prince. But disaster strikes at midnight! Players have to balance their actions carefully between currying the Prince’s favor and discovering what rooms the Red Death will visit. After all, the highest social standing only matters if you survive.

Jerry Bennington, VP of New Product Development, said “Gris Grimly has done an incredible job of creating the tone with his fascinating art style and understanding of the story being told. Partnered with Adam Wyse’s thematic game design, this game is sure to give players a wonderful experience fitting right into Edgar Allan Poe’s world.”

Planned as a Kickstarter, this social deduction game of popularity and danger, Masque of the Red Death will be launching on January 10th 2018 and will be available in stores soon after fulfillment.

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Tabletop Spotlight: Atari’s Missile Command

Our early production copy of Atari’s Missile Command showed up this week and we couldn’t wait to crack it open and play at the office with this early copy! We love how it turned out and as with our Atari’s Centipede game, this game captures a very nice nostalgia look of the Atari games while being translated into a tabletop game and comes with an awesome patch. Take a look at this upcoming game, available in March 2018.

In Missile Command, 3-6 players venture into the world of the classic arcade game. Each player builds and deploys their supply of missiles, nukes and interceptors on a mission to destroy as many enemy cities as they can while trying to protect their own. Each round, the players can negotiate with each other, forging temporary alliances, and truces or trading funds and missiles. Then, they secretly plot their attacks behind their radar screens. Finally, they reveal their attacks, and destruction rains down from the skies. In the end, the player who can best protect their cities while destroying their opponents wins the game.

To start the game out, each player chooses a color which includes their Radar Screen, Planning Board, City Board and all missiles of their color. Then each player places all the missiles of their color in the middle of the table to create a supply. Each player gets 6 city cards with are placed face down on their city tiles. Along with that, the game starts with 2 nukes in the center for each player. Players then get 15 GDP and places that behind their screens, that will be used to purchase missiles, interceptors and nukes.

At that point, the game is ready to begin!

Players will be firing missiles at each other, making alliances and trading whatever they can to secure that their cities will be the last one standing. Here is a quick summary of the rules for Atari’s Missile Command.

In order to fire a missile at an enemy city a player must place it in the vector that matches the city they want to attack. Players can only assign 1 missile to each vector and it doesn’t matter if players missiles are targeting different opponents. Players can only fire up to 6 missiles as there are only 6 city slots on the city board. Interceptors can be used if they are available and are used to shoot down an incoming missile or nuke. They can only be used to shoot down one incoming attack, so a missile or a nuke. Missiles are also fired and if a players missiles do not impact each other and they are not shot down by interceptors then the missile hits its target! The opponents city that matches the vector for that missile is completely destroyed. Flip the city tile over to show the destroyed city and then return the missile to the supply. If a nuke also hits a city, that city is destroyed as normal and in addition, the attacker chooses one additional city to be destroyed.

After cities are destroyed some city bonuses are granted and have complex effects. Providing bonuses such as extra missiles, more cards, more GDP and so on. This gives you the option to manage your destruction. There are many different bonuses that are granted on city cards, but they are hidden until your city is destroyed. Which city will you protect?

At the end of each round, players gain GDP from the cities that are not destroyed. That amount goes to purchasing missiles, nukes and interceptors for the next round. After all players have resolved their attacks, check to see if any players have lost all their cities. If any players cities have all been wiped out, the game ends immediately!

The Air Raid sirens blare! No one is sure how it came to be, by the War has begun, not fought with tanks or guns, but missiles. You have been summoned to the missile command, can you direct your nations, defenses to protect your cities while destroying those of your enemies?

Atari’s Missile Command! Available in March 2018.

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IDW Games Announces Dragon Ball Z Partnership With Toei Animation

First Board Game in Series, Designed By Chris Bryan

San Diego, CA (November 1st, 2017) IDW Games and Toei Animation announce a series of Dragon Ball Z board games. One of the most beloved Japanese franchises and a pop culture favorite in North America for more than 20 years is coming to the tabletop with a new collection of themed non-collectible board, tile-laying and dice games based on Dragon Ball Z. The first game, Dragon Ball Z: Perfect Cell, will be a dice game which places the Z-Fighters against Perfect Cell.

Designed by Chris Bryan, best known for his involvement in Moonrat Media’s Board With Life web series, the game Dragon Ball Z: Perfect Cell, where 2 to 4 players will each take control of an iconic Dragon Ball Z fighter and roll their dice to generate energy. Using custom icons, players allocate their dice into performing attacks, helping other players or buying upgrades. Players need to work together though, as Cell will continue to generate new threats that can heal him, damage all players, or lock players out of potentially game-changing upgrades.

Jerry Bennington, VP of New Product Development, said “We are excited to work with such a popular license and Chris Bryan really understands the story and the characters. We are looking forward to bringing a game that fans new and old will enjoy.”

The first game in this partnership with Toei Animation, Dragon Ball Z: Perfect Cell will be available March 2018.

Media Contact: Ross Thompson

ross@idwpublishing.com

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Daemon Trilogy: Subrosa App Now Available!

Daemon Trilogy: Subrosa is available this month! This drafting card game is all about ambition and deception to gain the upper hand on your opponents. Subrosa uses App-enhanced gameplay, bringing a modern flair to the traditional card game, and making it easier than ever to deceive your opponents and get the upper-hand.

The App is now available in Apple and Google Play stores!

Created by Monocle Society, who is focused on creating AR and app-enhancements for tabletop games, the App helps to streamline gameplay and enhance the game by keeping moves hidden. Having players use their cunning and deception to determine who is working against them. This App works with the players on a single device, as players pass the device around after scanning the card and selecting their move. The App then lets players know what actions were done and the order of play.

While the game can also be played without the App, we encourage players to get this free App to create a more exciting game experience which captures the feel of the world of The Daemon Trilogy.

About Daemon Trilogy: Subrosa:

The Daemon Trilogy is in a world of Noble Houses who have captured Daemons and used their abilities and power to grow their own renown and wealth. Using notable characters, assassins, mercenaries and other devious tactics, players will continue growing the riches of their house, or fall to the power of another.

Designed by Nathan Weisman of March Hare, with oversight by Jordan WeismanDaemon Trilogy: Subrosa uses App-enhanced gameplay, allowing 2-5 players to perform secret actions and abilities giving everyone the shadow of secrecy to best play cards and collect their contracts. Using image recognition software that scans each card, players can utilize a single device, or login with multiple devices to play.

The App is now available in Apple and Google Play stores!

Daemon Trilogy: Subrosa will be available in your local game store this month.

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Outpost: Siberia Survival Guide/Rules Update Now Available!

You are all going to die.

Outpost: Siberia, by Daryl Andrews and Jon Gilmour, is the co-op survival card game that puts Players up as a team, to survive the harsh environment full of nightmarishly strange creatures, a massive storm and food shortages. This dual facing card game is incredibly difficult to beat. However, after many adventures into the isolated tundra, we have found a few tips that might help you succeed in beating back the cold and surviving the night!

Check out the Outpost: Siberia Survival Guide/Rules Update Here!

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Legend of Korra: Pro-bending Arena Kickstarter Launching September 13th!

Welcome Pro-bending fans!

The Legend of Korra: Pro-bending Arena Board Game Kickstarter will be launching on September 13th at 10am PST. IDW Games and Nickelodeon are excited to bring the Legend of Korra to the tabletop with The Legend of Korra: Pro-bending Arena Board Game.

Previously, it had been announced that the Kickstarter campaign would be launching today, September 6th, but as there have been some exciting additions to the game, we are moving the campaign to September 13th to create a much more compelling crowdfunding experience.

We are looking forward to sharing Pro-bending on the tabletop with fans and gamers, and will be previewing more as we get closer to the new launch date. So please stay tuned to our social media and sign up for the newsletter to receive the announcement for the campaign launch next week!

Thank you for your understanding and get ready for some Pro-bending!

IDW Games Team

 

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IDW Games and March Hare announce Daemon Trilogy: Subrosa

Daemon Trilogy: Subrosa Box Top

San Diego, CA (August 11, 2017) –  The first in a trilogy of games, Daemon Trilogy: Subrosa is a drafting card game of ambition and deception. Subrosa uses App-enhanced gameplay, bringing a modern flair to the traditional card game, and making it easier than ever to deceive your opponents and get the upper-hand.

The Daemon Trilogy is in a world of Noble Houses who have captured Daemons and used their abilities and power to grow their own renown and wealth. Using notable characters, assassins, mercenaries and other devious tactics, players will continue growing the riches of their house, or fall to the power of another.

Designed by Nathan Weisman of March Hare, with oversight by Jordan Weisman, Daemon Trilogy: Subrosa uses App-enhanced gameplay, allowing 2-5 players to perform secret actions and abilities giving everyone the shadow of secrecy to best play cards and collect their contracts. Using image recognition software that scans each card, players can utilize a single device, or login with multiple devices to play.

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In the Daemon Trilogy, game results from Subrosa will affect gameplay during the next game in the set. At the end of each game, the results will let players know what changes and updates will need to take place to characters, households, and other rules. The Daemon Trilogy is designed so all three games can be played in a single game session, with game length to be around the same time as a larger box game of 60-90 minutes.

Jerry Bennington, VP of New Product Development, said, “We are excited for Daemon Trilogy: Subrosa and its unique gameplay. Nathan Wesiman has been able to create an experience that combines the app with card gameplay to really capture the deception and strategy that makes for an exciting game. Having these games build into a series of games that can all be played in one sitting, is something we are really looking forward to people playing.”

IDW Games will unleash Daemon Trilogy: Subrosa this November. Come by Booth #154 at Gen Con for an early look at this new card game.

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IDW Games attending Gen Con 50!

We are excited for GenCon’s 50th Anniversary and looking forward to showing off and demoing a lot of anticipated games at our Booth #154. We have been working with some great designers and artists to bring an excellent line-up of tabletop games to the show. Along with that, multiple game designers will be running events of their games, giveaways at the booth and early previews of our new games too. Here is a look at what IDW Games and partners will be showing this year at GenCon 50.

Gencon_SociaImageNew Releases at IDW Games Booth #154:

Outpost: Siberia

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Outpost: Siberia is a fully cooperative, survival game that plays with a single deck of cards. Using an inventive dual-facing system, a single card in Outpost can be anything from life-saving supplies to cataclysmic catastrophes. By enduring relentless weather and defeating untamable beasts, players are rewarded with the much-needed tools and food to continually resupply their resources.

Outpost: Siberia keeps the tension high, as players will need to collect their wits and ration their supplies in order to make through the perpetual perils that lie ahead!

Torres

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Torres is an abstract game of resource management and tactical pawn movement. Players are attempting to build up castles and position their knights to score the most points each turn. Players have a limited supply of knights and action cards that allow special actions to be taken. Efficient use of pieces and cards, along with a thoughtful awareness of future possibilities, is the heart of this game.

Seikatsu

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In Seikatsu, players take turns placing tiles into a shared garden area, with each tile showing a colored flower and colored bird. Players score for groups of birds as they place them, but they score for rows of flowers only at the end of the game and only for the rows of flowers that exist from their perspective, i.e., that are viewable as lines from where they sit at the game board.

Early Previews:

Atari: Centipede

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In Atari: Centipede, 2 or 4 players venture into the world of the classic Atari arcade game. On one side, a Player controls the Gnome, exploring the forest and trying to defeat the Centipede.

On the other side, the Centipede player, eager to destroy the Gnome, must wiggle their way to the other end of the board.

The Gnome Player rolls and spends their daice to perform actions, while the Centipede Player uses a deck of cards to spawn Fleas, Spiders and Mushrooms, trying to control the game board.

The first Player to eliminate their opponent wins the game!

We are excited to announce that we will have a limited number available of 100 copies of Atari: Centipede at our booth at Gen Con. Come by the booth to get an early copy!

Legend of Korra: Pro-bending arena Board Game

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Based on the fan-favorite Nickelodeon animated series, The Legend of Korra: Pro-Bending Arena is a two-player competition of wits, tricks, and speed as players take control of Republic City’s favorite sport.

Focusing on the rivalry between the Future Industries Fire Ferrets and The White Falls Wolfbats, The Legend of Korra: Pro-Bending Arena has two players each taking control of a team, drafting card decks for their benders, then playing cards to place elemental tokens around the board in an effort to overwhelm their opponent. As in the show, pro-bending matches are a game of push and pull, with an objective toward being the team that has either advanced the farthest forward, or completely knocked their competitors out of the ring.

Planet of the Apes

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Planet of the Apes puts 1-4 players on a crash course with feral foes, deadly environments, and unbridled psychological horror! In an innovative twist on the cooperative board game genre, each player takes control of one aspect of Colonel George Taylor’s psyche, and must work together to survive the Planet of the Apes!

Starting with the classic film, Planet of the Apes follows the plot of the original movie and promises players a thrilling adventure in an unknown land!

Designed by Richard Launius, the creator of Arkham Horror, perfect for players who love games, or just want a new way to enjoy the films. Planned as the first in a series of games based on the classic series of films.

Rayguns & Rocketships

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Welcome to a galaxy of adventure!

In the frozen heart of space lies a fantastic galaxy of planets populated by space-faring factions called Planeteers, who wage a never-ending battle of Rayguns & Rocketships. Some seek action like the brash Astro-Rangers, others desire riches like the fearsome Star Pirates. Some planeteers will to conquer like the horrible alien Blaarg or hunger for honor like the reptilian Zard. Which Planeteers will be the master of the galaxy? That’s up to you!

Rayguns & Rocketships is an action strategy game inspired by the sci-fi classics of the pulp era. The game features fast-paced strategy, pulse-pounding action and over 32 original miniatures!

Daemon Trilogy: Subrosa

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Daemon Trilogy: Subrosa is a card-drafting skirmish game in which players compete to fulfill contracts and gain the most influence in the Empire.

This title is the first in a series of app-driven, legacy-style card games. Subrosa takes you along the story of power, control, and double-dealings in a battle of supremacy between the five great houses. Recruit mercenaries from your hand to take on and fulfill contracts. These contracts collect you influence and (perhaps eventually) control of the Empire. Team up with allies for mutual protection or stealthily egg on your opponent’s quarrel. How to win is up to you, but remember to keep your enemies close, and your friends even closer.

Atari: Centipede Meeple Giveaway!

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Congratulations Player! Come by the IDW Games Booth #154 to receive a convention exclusive Gnome Meeple. These Gnome Meeples are additional player tokens for the Atari: Centipede game. There will be a limited amount given out each day! Come by the booth and check out this highly anticipated tabletop game based on the 80’s classic Atari: Centipede.

We are excited to announce that we will have a limited number available of 100 copies of Atari: Centipede at our booth at Gen Con. Come by the booth to get an early copy!

Dungeons & Dragons Comics will be Available!

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We are excited to be bringing the IDW Publishing line of Dungeons & Dragons comics to the show as well! Want to catch up on the latest adventures with your favorite role-playing game? Be sure to come by Booth #154.

IDW Games Designer Events at GenCon!

We have events during the convention with our game designers. Play Rayguns & Rocketships with Designer Scott Rogers and King of the Creepies with Designer Jon Cohn. Check out the descriptions below!

Rayguns & Rocketships Events with Designer Scott Rogers! Play the upcoming pulp sci-fi action miniatures game from designer Scott Rogers. Who will be the master of the galaxy? That’s for you to decide!

King of the Creepies Event with Designer Jon Cohn! Based gladiatorial battles. Build the perfect hand of hilarious punny monsters and duke it out with friends to become King of the Creepies!

  • Saturday – 1:00pm

Our Partners at GenCon 50!

Th3rd World Studios Booth #1459 will be have Arcane Academy at their booth along with a special Arcane Academy release at GenCon 50 which includes additional components to the game.

Check out the full link here for more details!

They are also holding the first Arcane Academy Tournament. This 16-player tournament will be happening on Friday from 8pm to Midnight.

From their website:

“Another first for us. We will be co-sponsoring with IDW Games, a 16 player tournament on Friday from 8pm to 12am. Players will compete against each other to show who has what it takes to earn the most Prestige and become the very first Arcane Academy valedictorian. Prizes range from games published by IDW Games, graphic novels from Th3rd World Studios, to original artwork from Arcane Academy and the winner on next year’s GenCon exclusive assignment card.”

We are excited for this special GenCon 50 and are looking forward to seeing you there and playing lots of games! Be sure to come by IDW Games Booth #154!

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IDW Games and Nickelodeon Announce “Nickelodeon Splat Attack!”

An all-out food fight featuring your favorite Nick ’90s characters

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San Diego, Ca (July 18, 2017) IDW Games announced today a partnership with Nickelodeon to bring Nick ’90s properties to market as tabletop games. Focusing on the hobby and specialty channels, IDW Games plans on releasing a variety of games featuring characters from RugratsInvader ZimSpongeBob SquarePantsThe Wild ThornberrysHey Arnold!CatDogThe Angry BeaversRocket PowerAaahh!!! Real MonstersThe Ren & Stimpy Show, and Rocko’s Modern Life.

The first planned product is titled Nickelodeon Splat Attack! Positioned as an all-out food brawl between the most beloved Nick ’90s characters, Nickelodeon Splat Attack! will have players controlling teams, divided along brands, as they fling food at each other in an effort to hold key positions in the properly-themed food court to become ‘king of the court!’

Sponge_Bob“There are very few properties that manage to induce nostalgia while also still being incredibly relevant,” says Jerry Bennington, Vice President of New Product Development at IDW Publishing. “Nickelodeon has managed to curate and maintain a menagerie of properties that does just that; allow for the nostalgia of shows like Rugrats and Hey Arnold! while still being endlessly entertaining today. The enthusiasm that fans have for these shows has directly influenced the efforts we’ve put into bringing the best games possible for them to the market.”

Designed by Michael Gray (Fortress AmericaDungeon!) and Daryl Andrews (Teenage Mutant Ninja Turtles: ShowdownOutpost: Siberia), Nickelodeon Splat Attack! is a board game featuring highly-detailed, plastic miniatures.

Nickelodeon Splat Attack! is currently planned to be released in Spring 2018. Attendees of San Diego Comic Con can be the first to learn more about the game at the IDW Games panel:

Introducing Nickelodeon Splat Attack! From IDW Games

Sunday, July 23, 2017. 2pm – 3pm

Room: 4

For more information about Nickelodeon Splat Attack!, like the IDW Games Facebook page and follow on Twitter. IDW Games will be revealing details about the game as it gets closer to release.

Line-up