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Metal Gear Solid Production Update & Preorders

Getting a chance to create Metal Gear Solid: The Board Game has been a dream come true for the team at IDW Games and game designer Emerson Matsuuchi. Feedback from fans who played the game at Gen Con and PAX Australia has been loud and clear: we have something special on our hands with this game. However, as with any project that has so much promise and potential, and any brand that is so highly regarded, there is an immense amount of pressure to make sure we do it right. 

Game design and development is an iterative process, and involves feedback from play-testers, graphic designers, the factory that will be producing the game, and our licensing partners in North America and Japan. As development progresses changes come in that range from things that affect quality of life aspects, things like the size of the spaces on the map tiles, to redesigning and developing scenarios for better balance. 

Ultimately, the amount of time it took to implement these changes just grew longer than expected and our window to ship the game on time closed. At that point, we were confronted with two options: create a list of changes that we could complete quickly in order to minimize the delay, or really dig in and make sure everything got polished to the fullest extent possible. 

Knowing that this was a chance to find a silver lining and grant Emerson and the team the time to make the product they really wanted it to be, we decided to delay the game. We’re now planning on delivering the game in summer 2020. 

Pre-Order Status

With the updated estimated delivery time, we’ve decided to go ahead and re-open the preorders for the game. However, this time, we’re moving the pre-orders to BackerKit. One of the main reasons we’re making this switch is because using BackerKit as our new pre-order platform we’ll be able to fulfill orders as we would a Kickstarter campaign. This means we’ll be shipping products from China to our fulfillment partners in EU, Asia, Australia, USA and Canada, allowing us to get the product to most regions without VATs or customs. You can pre-order here.

New Stuff

As mentioned above, we know there are a lot of eager fans that want to see every part of Metal Gear Solid: The Board Game done right. So we’re also taking this time to add over 100 pages of comic book art to the campaign book to truly deliver on the epic Metal Gear Solid narrative.

Finally, we’re happy to reveal the final surprise of the Day One Edition, two playable cardboard box minis that will not be available in the standard retail version. In the standard version of the game, the cardboard box will be a token (not a mini) placed on the board.  Either way, you’ll get to wield all the power those boxes grant you in your very own hands.

We’ll be posting more news and updates about Metal Gear Solid the board game onto our twitter and Facebook pages as the game gets closer to completion and release. Please follow us there to stay informed of the game’s progress!


If you have any questions please check out our FAQ:

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Metal Gear Solid: The Board Game – Kept you waiting, huh?

Tactical tabletop espionage action

Metal Gear Solid: The Boardgame, a fully co-operative, sandbox, stealth game. Over a dozen missions and more than 10 all-new VR missions. 

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Designed by Emerson Matsuuchi (designer of the Century game series, Reef, and Specter Ops), Metal Gear Solid: The Board Game is a fully cooperative, miniatures board game. You take on the roles of Solid Snake, Meryl Silverburgh, Dr. Hal “Otacon” Emmerich, and Gray Fox the Cyborg Ninja. You’ll need to use their unique skill sets to avoid detection as you complete objectives across multiple campaign scenarios.

Unique features of the game include:

  • Fully co-operative, sandbox, stealth game play
  • Beautifully sculpted, and highly detailed miniatures of the members of Fox Hound and Solid Snake and his allies
  • 1 oversized Metal Gear Rex mini
  • Over a dozen missions that retell the story of Metal Gear Solid and more than 10 all-new VR missions
  • 8 unique and challenging boss encounters
  • 20 Modular map times allows you to build your own scenarios

Day 1 Edition pre-orders will include three exclusive minis you won’t be able to get after the preorder closes: Hind D helicopter, the Tank, and one figure to be revealed later.

Dust off your cardboard boxes and visit Shadow Moses again. Relive your favorite moments with a fresh new experience in Metal Gear Solid: The Board Game!

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IDW Games is proud to announce the Wayward Board Game – Signature Edition, based on the comic series world by Jim Zub (Rick and Morty VS. Dungeons & Dragons) and Steven Cummings (Legends of the Dark Knight, Forager, Wayward), with new art by Cummings and game design by Jonathan Gilmour (Dinosaur Island, Dead of Winter). Wayward presents players with a highly thematic threat management game and multiple unique and challenging scenarios that push them to take risks, and, in return, grant their characters more powerful abilities and items.

Wayward is a cooperative board game for 1-5 players where each player takes on the role of a teenager with newfound supernatural abilities. The next generation of the supernatural has emerged in Tokyo, and these teens are fighting for their survival and to prevent the Weave – the hidden threads of power and destiny that guide our world – from unraveling. These “wayward children” threaten the old order and the creatures and spirits known as the Yokai are determined to eradicate them before they are usurped. Players choose one of five different scenarios to play, each with its own unique rules and challenges, to defeat the Yokai and destroy their places of power.

Jerry Bennington, IDW Publishing’s VP of New Product Development, says, “Being able to bring the fantastic world of Wayward to the tabletop has been a lot of fun. The art, miniatures, and game are a great way to experience the world that the comics have created.”

Jim Zub, writer of Wayward, says, “Jonathan Gilmour has put together the kind of fun and challenging game I love playing at the table with my friends. It has an intense strategic style that’s full of surprises. Win or lose, each play through is a blast to see through to the end.”

Wayward Board Game – Signature Edition will be available on Kickstarter for pre-order in February 2019 for $70.00 and will include exclusive upgraded packaging, miniatures sculpted by Ben Misenar, and bonus character with scenario. Prior to the campaign, fans attending PAX Unplugged (Nov. 30 – Dec. 2) will have the opportunity to demo the game at IDW Games booth #3148.


*For the Wayward board game, sculptor Ben Misenar created each of the 6 models exclusively for the Signature edition of the game. Ninja Division’s only involvement with Wayward was to assist creatively on the modeling direction and, aside from that service, Ninja is not involved in any other capacity including creative, financial, or production.*